NotCoolStudios

Early design · Led by Joe

Project WRKT

A workout RPG that encourages accountability through team raid boss fights and gamifies fitness.

Born out of a dislike for traditional fitness apps. The smaller of our two projects, and the one most likely to be in your hands first.

Pillars

Accountability through the raid group

The core loop: Your workouts are the damage, your friends are the raid group, and the boss doesn't go down unless everyone shows up.

Progression you actually earned

Your character sheet is downstream of your training log. Getting stronger in the game is not a currency you grind or a thing you buy — it is what happens when you get stronger in real life. The numbers go up for exactly one reason, and you know what it is.

Not another streak you can break

Most fitness apps motivate with guilt: a streak to protect, a ring to close, a notification that you have let yourself down. Missing a day makes the app worse to open, right when you most need to open it. WRKT puts the pressure somewhere healthier — your group is mid-fight and needs you in it. Showing up is the mechanic, not the penance.

Devlog

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